Renders - lighting and materials - interiors

At e-commerce home goods company Wayfair, one of my many responsibilities was creating photorealistic renders of products to display onsite. I was given fully propped scenes and tasked with lighting and rendering in 3ds Max and V-Ray, and often I had to create or touch up materials and models as well.

In this image I did lighting and rendering, and created the wood material for the desk, as well as minor other model and material touch-up.

In this image I did lighting and rendering, and created the wood material for the desk, as well as minor other model and material touch-up.

In this image I did lighting and rendering, and created the material and model for the shower curtain.

In this image I did lighting and rendering, and created the material and model for the shower curtain.

In this image I did lighting and rendering, draping of the tasseled blanket, and minor other model and material touch-up.

In this image I did lighting and rendering, draping of the tasseled blanket, and minor other model and material touch-up.

In this image I did lighting and rendering, and created the materials for the leather recliner and wooden side table.

In this image I did lighting and rendering, and created the materials for the leather recliner and wooden side table.

In this image I did lighting and rendering, and updates to the mesh and material of the sofa to improve realism and accuracy to the product.

In this image I did lighting and rendering, and updates to the mesh and material of the sofa to improve realism and accuracy to the product.

In this image I did lighting and rendering, created the material for the wood desk and the and the pile (bumpy weave) of the rug, as well as minor other model and material touch-up.

In this image I did lighting and rendering, created the material for the wood desk and the and the pile (bumpy weave) of the rug, as well as minor other model and material touch-up.

In this image I did lighting and rendering and minor other model and material touch-ups.

In this image I did lighting and rendering and minor other model and material touch-ups.