Modeled in Maya and 3ds Max. Textured in Substance Painter and Photoshop. One 2048 x 2048 texture. 4328 tris. Diffuse only - all highlights and shadows handpainted.
This was a bit of an experiment to try handpainting stylized textures in Substance Painter. I learned a lot but it was cumbersome - going forward I don’t plan on using Substance Painter for this style.
Thanks to Handpainter's Guild who gave me a bunch of great feedback as I worked on this. Original concept by Ilona Minajeva: https://www.artstation.com/artwork/KWqxo