One of the specialty shops for Grim Tranquility, the debut title from Poorly Timed Games. In the game it can have either carrying handles or mechanical legs. We originally were using typical PBR shaders but partway through development we decided to use toony flat-shading.
Concept by Jake Myler:
https://www.artstation.com/lazesummerstone
Art direction by Helmut Stark:
https://www.artstation.com/helmutstark
Game:
https://store.steampowered.com/app/1697110/Grim_Tranquility/