Freaky Creatures - props

I created a bunch of props for Freaky Creatures on PC by Abandon Interactive - I worked for Liquid Development, which Abandon contracted to create these. These images don't quite match the game 1-to-1 because these are from the Maya viewport and the game used the Gamebryo engine. This was an interesting challenge because the art style required exaggerated handpainted textures but still used normal and specular maps. This was before PBR so honing in on the right values was a bit tricky.